In A Perplexing Prismatic Amalgamation, you must combine blocks of colors together. Your goal: combine sufficient red, green, and blue amounts to create a mixture of white. How complicated could it be?

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Nice, this is a great game! All the puzzles had just the right level of difficulty. I felt challenged at every level but was able to figure all of them out with some critical thought. I like that the puzzles help to teach you how the color-spreading mechanic works.

I think it would be nice if there was a way to see which levels you've completed already. I found it confusing to go to the level select screen and not know where I left off.

I also found it a little hard to tell exactly how much color was in each block. The graphs were nice, but I wonder if numbers would be even better. Maybe a number above each bar of the bar chart indicating how much of that color is in the block would make it easiest?

I didn't realize until the last level that white blocks are allowed to have an excess of some colors, as long as they have enough of each color. I wonder if that's intentional or a bug?

Anyway, this puzzle mechanic is pleasingly simple, but it leads to perfectly complex puzzles. Great puzzle game!

Thanks for playing!

This game was one of the only games I have ever made for a 24 hour game jam while seriously trying to make something decent, and I am quite happy with it with respect to that. I also haven't really considered coming back to it and changing it much for the same reason--although I wouldn't say I will definitely never come back to it, it's pretty low on my list of priorities.

I do appreciate the suggestions, though! I think they all are pretty sensible.

To be honest, I don't remember what the intention was with respect to white blocks. When I've revisited this game I definitely feel like the ability to overflow them makes it a little too easy, perhaps, but I am pretty sure it was on purpose.

But, I'm very glad to hear positive feedback on this project! Thank you for the comment!